City Building

City Building

City Building A work-in-progress UE5.3 city-building prototype, recreating The Game Dev Channel’s City Building series in C++ instead of Blueprints. Features a grid-based placement system for roads and buildings with adjacency validation and preview materials, a day/night cycle with adjustable time speed, a currency system, and randomized citizen generation (mesh, gender, name, age, education, health). GitHub →

April 5, 2024 · Me
Thor

Thor

Thor A third-person Unreal Engine 5.1 prototype recreating Thor’s Mjolnir — throw, catch, recall, and ground-slam for an area attack, plus a focus/lock-on system and a Frost Giant enemy to fight against. Built primarily in Blueprints with a lightweight C++ actor class driving the hammer’s flight logic. Demo Mjolnir (Hammer) Thor ...

July 27, 2023 · Me