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    <title>CMake on Ahmed Yasser - Portfolio</title>
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      <title>Ahmed Yasser - Portfolio</title>
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      <title>Light Years</title>
      <link>https://ahmedyabbas.github.io/projects/light_years/</link>
      <pubDate>Thu, 25 Apr 2024 00:00:00 +0000</pubDate>
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      <description>&lt;h1 id=&#34;light-years&#34;&gt;Light Years&lt;/h1&gt;
&lt;p&gt;A space-shooter built with a custom C++ engine (LightYearsCore) and SFML — an actor/world framework with timers, delegates, and a widget-based UI system, Box2D physics and collisions, parallax backgrounds, and particle VFX. A full gameplay loop with four enemy types (Vanguard, TwinBlade, Hexagon, UFO), a Chaos Stage, a Boss Stage, and a HUD tracking health, lives, and score.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://www.youtube.com/embed/yFh2rjWwgo4&#34;&gt;&lt;img loading=&#34;lazy&#34; src=&#34;https://img.youtube.com/vi/yFh2rjWwgo4/hqdefault.jpg&#34; alt=&#34;Watch the video&#34;  /&gt;
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&lt;hr&gt;
&lt;p&gt;&lt;a href=&#34;https://github.com/AhmedYAbbas/Light-Years&#34;&gt;GitHub →&lt;/a&gt;&lt;/p&gt;</description>
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